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AI Insights · Timothy · October 2024

Top 5 Character Collection Games Performance on Unified Platform in Tunisia, Q3 2024

Explore the performance trends of leading character collection games in Tunisia for Q3 2024, with detailed insights on downloads, revenue, and active users.

Top 5 Character Collection Games Performance on Unified Platform in Tunisia, Q3 2024

In the third quarter of 2024, character collection games in Tunisia demonstrated varying performance trends across key metrics. This analysis, based on data from Sensor Tower, highlights the performance of the top five games on a unified platform, combining both iOS and Android data.

eFootball™ by KONAMI saw a notable increase in weekly downloads, peaking at approximately 12.9K in early September. However, its weekly revenue experienced fluctuations, reaching a high of around $1.9K in mid-July before tapering off. The game's weekly active users remained relatively stable, fluctuating slightly around the 300K mark but spiking to 334.7K in mid-September.

Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED maintained impressive weekly download numbers, peaking at 85.4K in early September. Despite a steady revenue stream, reaching around $765 in mid-August, the game experienced a decline in weekly active users, dropping from approximately 1.5M in early September to 1.1M by the end of the month.

EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a surge in downloads, with a significant peak of 30.8K in late September. The game's weekly revenue was more volatile, with a notable peak of $1.3K in mid-July. Weekly active users showed a slight decline over the quarter, starting at 194.9K in early July and ending at 184K in late September.

Brawl Stars by Supercell saw modest download numbers, with a peak of 5.4K in early September. Revenue trends were relatively stable, with a peak of $629 in early August. The game's weekly active users decreased slightly over the quarter, dropping from 73.7K in early July to 61.4K by the end of September.

Dice Dreams™ from SuperPlay showed a significant increase in downloads, peaking at 14.6K in late September. Weekly revenue remained stable, with a slight upward trend, reaching $380 in mid-August. The game's active users fluctuated slightly, peaking at 47.9K in late July before stabilizing around 43K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024